Sunday, June 13, 2010

The Land of Death

First off, LOD is a great place to train. This is why you have lvl 50s reaching their 80s within 2-3 weeks with the help of blessings and leeching in their party. This is also why you have the level 80+ high levels whining because it took them a whole year to accomplish that feat. ^_^

Land of Death or LOD for short is a map that's accessible to players in a family. According to the Nostale story, this is supposed to be the final goal/level of the game where the Adventurer goes and defeats Dark Horn and his legion of demons. Sort of like a last level if you will.

Where is it Located?




The entrance to LOD is on the "Twilight Cliff" map, which can be entered from the "Peak of Mt Krem" map, which can be entered from the "Right area of Mt. Krem" map ^_^(I can go on but I assume you know where the Right area of Mt. Krem is). Once you get to Twilight Cliff, you can enter through the Gate of Deadly Ground.

When does it open?

LOD is not open all the time. It opens at 2:00 am/pm Nostale time. To see the Nostale time, just go to their website. I believe it's GST. It closes at 119 where it will kick the players out. At 179 The DH aka Dark Horn will appear. If the player dies during the Dark Horn spawns, the LOD will not be accessible until the next LOD time which is why fos is so important(discussed in a bit).

What kind of items drop?

These are the items I've see dropped by the various monsters.

Note: Some of these items only drop during Dark Horn Spawn.

Fountain of Savior. Seed of Chaos. Big potions(HP/MP/Entire). Good/Ancient Oriharcon Ring/Bracelet/Necklace. Lvl 63 weapons (Slayer, Orb of Spirit, Siege Bow). Flame Shoes. Cellon(lvl3-6) from what I've seen. Gillion Stone. Soul Gem/Whole Soul Gem. Sp charger/Instant Sp charger.


What kind of monsters do you face in LOD?

The monsters in LOD are quite difficult, being all lvl 75+. They are quite numerous and easy to mob which is why it's such a great training place. You won't have to many people soloing in LOD. I would be surprised if even a level 99 could solo there. All of the monsters are agro so if you get near them, they will chase you till you're dead. Or if you just run really fast lol.

Monsters


Born Devil(75)- The most common type of monster in LOD. They are basically skeletons with a ranged attack that hurt. They are also the quickest runners in LOD. They are darkness element.

Skull Drake(77)- Dragon with high resistance, similar to the Fire Drake except they're smaller and don't hurt as much. They are neutral element.


Fire Drake- Dragon of fire element similar to the skull drake. They can take you out quite quickly if you don't have any fire resistance. Though dangerous, they drop some nice items such as flame shoes that give 8% fire resistance.

Death Lander(80)- I consider this guy a mini boss. He's pretty tough. He's basically a stronger version of Kartos from the lvl 55+ Specialist quest. He's water element. There are a couple on the map. Don't try to fight him head on without water resistance and a mage backing you up.

Giant Knight(82)
- A mini boss within the LOD. If you've finished the lvl 55+ specialist quest, this guy is similar to the Hell Guard(the big knight with a shield and sword) except he's a lot stronger and meaner. He is neutral element. I believe there are 3 of them on the map.


Dark Horn(85)- Finally, I'd like you to meet Dark Horn. This is what he looks like without all those flames. He's the big boss within the LOD and he's huge, mean and apparently has a short temper. He is fire element and he will incinerate, burn, scorch, turn you crispy and kill you if you don't have ample fire resistance. He appears when the timer hits 179. He disappears after a minute and reappears around every 4 minutes until the timer hits 122. No one has actually defeated him yet. Maybe you can be the first (^_~).

LOD basics and tips



This is a picture of Fountain of Savior or FoS for short. Fos drop from the monsters in LOD. They become very useful during Dark Horn spawn. These can automatically revive a player on the spot when a player dies in LOD. When a player dies in LOD and a fos is available in the inventory, it will ask if the player would like to use a fos. If you pick yes, a fos will be used and the player will be revived with full health and no negative effects. All buffs will be gone however.

Before you go into LOD, you need some dark resistance to survive. Of course the more the better but around 70-80% should let you take decent amount of hits. Also, during Dark Horn spawn, you're going to want some fire resistance to take hits from him if he goes after you. When I had about 70% fire resistance, I think DH did about 2-3k damage to me. That should be enough for you to high tail it out of there.

A typical LOD attack force will be consisted of Wild Keepers, Holy Mages and Crusaders, which are all light element. This is because the Born Devils(which have -10% light resistance) will mainly be the monsters that are mobbed. If any other specialist comes into LOD, they will usually be useless and considered leeches(does nothing and get's free exp) or lurers(lures the mobs to the attackers).

Wild Keepers will usually dish out the most damage in LOD. The crusader's level 20 skill, Concentrate can be helpful as it can blackout the mobs at an 80% rate. Holy Mages basically heal. On occasion, they use their level 20 hammer skill if the mobs aren't gone. Effective healers are quite valuable as it takes some skill to know who and when to heal.

Here's what typically happens during an LOD session

1. The players will all wait in a certain area of the map. It doesn't matter as long as the monsters aren't to difficult for the players.
2. A lurer will go out and lure a certain number of monsters. Usually the more players there are, more monsters will be lured. If the lurer lures more than the players can handle, the players will all die and this will just slow things down.
3. The event above will happen until the timer hits 179. At this time, the DH will start to spawn. The spawning of DH is random. It will pick any player and torch him/her when it spawns. No one has defeated the DH as of yet and most people don't even bother with it so....
  • Usually during this time, the players will trap the DH in the safe zone(the safe zone is an area near the entrance, before the big dragon mouth). This is typically accomplished by having all the players standing in the safe zone until the DH spawns, at which time all the players will run out of the safe zone and continue to mob and kill monsters
  • The DH will dissappear after 1 minute and reappear about every 4 minutes until 122, at which time it will stop spawning.
  • During the DH spawning time, all monsters in LOD give x3 exp.
  • Monsters will drop nicer items...
  • At 119, all players will be kicked out of LOD. I have a little theory. There's 119 minutes left when the players are kicked out. Perhaps, if the DH is defeated, the players will be allowed to stay in LOD until the timer runs to 0. And maybe, it'll be x6 exp.. O_O Just some food for thought. ^_^
  • Yes blessing works in LOD. So if you use it during the x3 DH time it will be x6.

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